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Personal project

For these personal projects, I aimed to dive deeper into advanced techniques like volume builders, fields, vertex maps, and cloth simulations to create dynamic, morphing organic structures. The first project features a coral-like structure that grows and evolves, while the second explores a bodily, symbiotic membrane. Both were experiments in pushing the boundaries of organic motion and texture, blending nature-inspired forms with complex simulations.

One thing I always enjoy is building unique materials, and the coral project was a perfect opportunity for this. I’m really pleased with the end result, which came from a lot of experimentation with different noise textures. It was exciting to see how those layers of complexity brought the coral to life and gave it a sense of organic growth.
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